Goost 1.1 is here!
By: Andrii Doroshenko (Xrayez) - 07 Nov 2021
Goost 1.1 is finally released!
Perhaps you thought you’d never see Goost 1.1 to be released, but we’re here to prove otherwise!
Here’s the list of notable new features worth to be highlighted:
- Use Git directly from the editor without having to download any plugins!
- It’s now possible to save GIFs from images!
- Command-line parsing made easy!
- Experimental multi-script support!
- … and more.
PixelOver, Goost is used to import/export animated images, generate palettes etc.
HEAVYPAINT, Goost is used for "Fill Lasso" tool and other image processing.
By the way, you can also showcase your creations made with Goost! This is one of the best ways to support Goost, because it’s a bridge which allows Godot core developers to evaluate whether a particular feature is worth integrating directly into Godot, and this is one of the major reasons why Goost exists in the first place: to create a truly complete and a useful engine.